• June 17, 2019

GURPS Ultra-light is actually a two ” by 11” page PDF where one page is the assembly instructions for the other. The actual working copy is. So, what do you think of Gurps ultra-lite? Personally, I am a fan of simple game systems and I’d like to give it a try some day. The only problem I. I supported because ” because those boardgames aren’t going to play themselves” – Matt Mason (CiviliTalismaniac). +.

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Point Based allocate points to get skills, powers, etc. Use one as a bookmark.

Warehouse 23 – GURPS Ultra-Lite

So if you have a comment to offer, we’d love to hear it; just head over to the Steve Jackson Games Forums and share your thoughts.

Since we’re abstracting ranges there’s only Melee and Missile rangeit’s cut. Cut for now, unless I can find a way to get basic magic rules in.


I really believe that Gurps Ultra-Lite is a more worthy successor, with its gurls simplicity to The Fantasy Trip than is the parent game, Gurps. Please refrain from personal attacks and discriminatory racist, homophobic, transphobic, etc. All rights are reserved by SJ Games.

I could hand it to players, have them create characters in about 5 gurs, and then start a simple dungeon-crawl. This page does not exist. Last edited by Viridian; at Append content without editing the whole page source.

Please browse through our FAQ before posting. Jack Vogel 11 May Wizard had a fairly balanced spell set, though necessarily combat oriented.

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Originally Posted by Viridian. Periodical Articles Podcast Episodes.


Since there are no rules for accidentally hitting your own party members if you shoot into melee and thus players will be constantly doing itreducing the damage ranged attacks do seemed a nice compromise. Find out what you can do. Damage bonus for high skill: Originally Posted by Joe. Really, really nice job, I like your simplification of the Gurps system.


The time now is Originally Posted by Ultra-lote I like it a lot. Most people coming from outside of GURPS would expect a spell named “fire ball ” to be an utra-lite spell.

Any feedback you have on the rework or the adventure would be awesome! Find More Posts by Peter Knutsen. Second, you want shields since that is another expectation for players in fantasy genre. Want to add to the discussion? With these rules and three dice, you have a small package for big RPG fun.

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Can you give us a tldr of what aspects you tweaked?